المدة الزمنية 16:45

Diving Area (Glitchless No Kills Run, Tomb Raider 2 Glitchless No Kills Challenge)

بواسطة GreenApple968
81 مشاهدة
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تم نشره في 2021/07/03

After watching Secretub/Chreden complete the whole of Tomb Raider 2 while only doing forced kills, I decided I wanted to try a similar challenge and so I did a No Kills Run and Secrets No Kills Run for Tomb Raider 1 and Tomb Raider 3 as well as a Secrets No Kills Redo for Tomb Raider 3, Semi-Secrets No Kills Run and Full Secrets No Kills Run for Tomb Raider 2, Glitchless No Kills Run for Angel Of Darkness and Glitchless Secrets No Kills Run for Tomb Raider Chronicles and Tomb Raider Last Revelation. A No Kills Run is when you complete a game while only doing mandatory Kills. A Secrets No Kills Run is where you complete a game collecting all Secrets and only doing Mandatory Kills. A Glitchless No Kills Run is when you complete a game while only doing Mandatory Kills and not using any Glitches. A Glitchless Secrets No Kills Run is when you do a game while collecting all Secrets, only doing Mandatory Kills and not using any Glitches. A Semi-Secrets No Kills Run is where you do a game only doing Mandatory Kills and collecting all Secrets on some of the levels and no Secrets on other levels. I've now decided to do a Glitchless No Kills Run for Tomb Raider 2, where I will be completing the game while only doing Mandatory Kills and not using any Glitches. In this video you see me complete Diving Area, the second level in the Offshore And Sunken Ship Section and sixth level in the entire game. There are two mandatory kills in this level and so my Kill Count increases to four. I lure the enemies at 2:24 so that they don't get in my way when sliding down the slope at 2:33; they can knock you about which can result in you missjumping at 2:36 and falling to your death. It's crucial to get shot as little as possible at 4:29 and 6:06 to help complete the level without the need of healthpacks. You are invulnerable when opening the doors at 6:50 and 7:07 but once you're done unlocking the doors, the dogs do usually get a munch at you. I lured the diver at 8:52 so that I'd have a lead on him and have a better chance at doing the underwater bit without getting shot. I try to keep the dogs close at 10:46 as a way of trying to stop the gunmen from becoming active. The jump at 15:05 saves me from having to go through a lot of nasty enemies. The two enemies at 15:58 were the two mandatory kills. In Tomb Raider 1 there were four Mandatory Kills in both the No Kills run and Secrets No Kills run: Larson on Tomb of Qualopec Pierre on Tomb of Tihocan Torso Boss on The Great Pyramid Scion on The Great Pyramid In Tomb Raider 3 there were nine Mandatory Kills in both the No Kills Run and Secrets No Kills Run: Two in Temple Ruins Tony in Caves of Kaliya An MP gunman in High Security Compound An MP Gunman in Area 51 Puna in Temple of Puna Willard (x3) in Meteorite Cavern In Tomb Raider 3 there were five Mandatory Kills in the Secrets No Kills Redo: Two in Temple Ruins Tony in Caves of Kaliya An MP Gunman in Area 51 Puna in Temple of Puna In Tomb Raider 2 there were twenty three Mandatory Kills in both the Semi-Secrets No Kills Run and Full Secrets No Kills Run: Two men in Offshore Rig Two men in Diving Area The Guardian in Ice Palace The Dragon and one Spearman in The Dragon’s Lair The sixteen enemies in Home Sweet Home In Tomb Raider Chronicles there were fourteen Mandatory Kills: The Statue and Machine in Trajan's Markets The Statue and Swordsman in Colosseum Two human enemies in the Base Two human enemies in The Submarine Two human enemies in Sinking Submarine Two human enemies in The Thirteenth Floor Two Robots in Red Alert In Tomb Raider Last Revelation there were eight Mandatory Kills: Three Gunmen in Valley Of The Kings The Horseman in The Lost Library The two Ice Elements in City Of The Dead A Gunman in The Sphinx Complex The Scorpion in Menkaure's Pyramid In Angel Of Darkness there were seven Mandatory Kills: The Cleaner in Von Croy's Apartment A Gunman in The Strahov Fortress Two Gunmen in The Bio-Research Facility The Proto Nephilim in Maximum Containment Area Boaz in Boaz Returns Karel in Eckhardt's Lab

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